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VALUSOFT / COSMI

Graphic Designer, Packaging Designer & Illustrator · Game packaging, original illustration & asset integration · Finished packaging artwork

ROLE
CLIENT
DISCIPLINE

Graphic Designer, Packaging Designer & Illustrator

ValuSoft / Cosmi

Game Packaging & Illustration

Designing across the catalog

I designed game graphics and packaging for ValuSoft / Cosmi, combining concept development, layout, typography and illustration with the requirements of each title. I owned the package’s graphic presentation, from the cover composition to supporting product information.

Illustration responsibilities varied by title: some projects combined my original artwork with supplied assets, while others used illustrations I created in full. For physical packaging, I also recommended materials and finishes; manufacturing was handled separately.

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Bringing artwork and information together

I developed the packaging around each game’s content, combining artwork, title treatment, and supporting product information. My responsibility covered the finished package design.

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Extending the design beyond the cover

I designed the packaging surfaces and supporting graphics, connecting the impact of the front cover with the information carried elsewhere on the package.

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Working with varied illustration inputs

Some projects combined illustration I created with supplied assets, while others used my full illustrations. Across those different starting points, I owned the graphic and packaging design.

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Adapting the package to the title

I developed the packaging and graphics to suit each game’s visual identity. The collection required flexibility across styles while maintaining a complete, coherent product presentation.

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Connecting illustration and packaging

I brought illustration and graphic-design skills into the packaging work. The balance of original and supplied imagery varied by title, with my responsibility centered on the finished presentation.

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Resolving the finished graphic treatment

I designed the game packaging as a complete communication piece, bringing image composition, typography, and product information together. Illustration authorship varied across the catalog, while graphic and packaging design remained my scope.

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Experiential Design

26 DEFENSE

Experiential Design

GUBER'S RUN

Experiential Design

PRIMEX

Experiential Design

LIKE BIRDS

Creative Technology

MY AI WORKFLOW:
3D to RENDER

Creative Technology

MY AI WORKFLOW:
NEURAL NETWORK TRAINING

Creative Technology

MY AI PROJECT:
EDGE INFERENCING

Creative Technology

NEXT GEN COCKPIT

Creative Technology

ZERO-G

Creative Technology

INTERACTIVES

Creative Technology

AREN

Art Direction

ANGRY BIRDS

Art Direction

COMMISSIONED PAINTINGS

Art Direction

CREATURE / CHARACTER DESIGN

Art Direction

VALUSOFT / COSMI

UI/UX Development

2ND GEAR

UI/UX Development

LA HOMES AND ARCHITECTURE

UI/UX Development

SHOPODEX
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